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	<title> &#187; FFXI Accounts</title>
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		<title>FFXI Accounts: Final Fantasy XI Level Limit Raised to 95</title>
		<link>http://www.gametag.com/blog/2011/09/ffxi-accounts-final-fantasy-xi/</link>
		<comments>http://www.gametag.com/blog/2011/09/ffxi-accounts-final-fantasy-xi/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 22:01:26 +0000</pubDate>
		<dc:creator>Tag Team</dc:creator>
				<category><![CDATA[Final Fantasy XI]]></category>
		<category><![CDATA[buy ffxi account]]></category>
		<category><![CDATA[buy ffxi accounts]]></category>
		<category><![CDATA[ffxi account]]></category>
		<category><![CDATA[FFXI Accounts]]></category>
		<category><![CDATA[ffxi level]]></category>
		<category><![CDATA[ffxi level 95]]></category>
		<category><![CDATA[ffxi level 99]]></category>

		<guid isPermaLink="false">http://www.gametag.com/blog/?p=301</guid>
		<description><![CDATA[Final Fantasy XI has increased their level limit to Level 95 and we will now be offering FFXI Accounts as high as Level 95. The FINAL FANTASY XI roadmap for...]]></description>
			<content:encoded><![CDATA[<p>Final Fantasy XI has increased their level limit to Level 95 and we will now be offering <a href="http://www.gametag.com">FFXI Accounts</a> as high as Level 95.</p>
<p>The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011 has been released.</p>
<p><a id="attachment52" rel="Lightbox_67616" href="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=52&amp;d=1302265327"><img title="Click image for larger version  Name:	110408_loadmap_temp_EN.jpg Views:	51175 Size:	94.1 KB ID:	52" src="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=52&amp;d=1302265327&amp;thumb=1" border="0" alt="Click image for larger version  Name:	110408_loadmap_temp_EN.jpg Views:	51175 Size:	94.1 KB ID:	52" /></a></p>
<p><strong>April – September 2011</strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
Three version updates are slated for this period.</p>
<p>Generally, major patches will see the release of new content, whereas  minor patches will focus on the refinement of existing features. Job  adjustments will form part of all version updates, though the scope of  changes may vary.</p>
<ul>
<li><strong>May Major Version Update</strong><br />
“Voidwatch,” a new battle system designed with high-level adventurers in  mind, will be introduced alongside new battlefields in order to  reinvigorate existing areas. Rounding off the host of battle-related  improvements planned for this patch is a major overhaul of Dynamis,  which will include monster redistribution.</p>
<p>Playability-enhancing tweaks are also in the pipes, such as an auction house merger and delivery system improvements.<br />
<img title="Name:  forum1_03.jpg Views: 34124 Size:  26.3 KB" src="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=53&amp;d=1302264544&amp;thumb=1" border="0" alt="Name:  forum1_03.jpg Views: 34124 Size:  26.3 KB" /><img title="Name:  forum1_02.jpg Views: 34536 Size:  29.0 KB" src="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=54&amp;d=1302264539&amp;thumb=1" border="0" alt="Name:  forum1_02.jpg Views: 34536 Size:  29.0 KB" /><img title="Name:  forum1_01.jpg Views: 34655 Size:  19.9 KB" src="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=55&amp;d=1302264533&amp;thumb=1" border="0" alt="Name:  forum1_01.jpg Views: 34655 Size:  19.9 KB" /></li>
<li><strong>June Minor Version Update</strong><br />
This version update will revolve around fine-tuning content introduced in May.<br />
<img title="Name:  forum1_04.jpg Views: 33871 Size:  22.4 KB" src="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=56&amp;d=1302264564&amp;thumb=1" border="0" alt="Name:  forum1_04.jpg Views: 33871 Size:  22.4 KB" /><img title="Name:  forum1_06.jpg Views: 34084 Size:  19.3 KB" src="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=57&amp;d=1302264590&amp;thumb=1" border="0" alt="Name:  forum1_06.jpg Views: 34084 Size:  19.3 KB" /></li>
<li><strong>August Major Version Update</strong><br />
The level cap will be raised to 95 and accompanied by a broad range of  changes; new content and job abilities will be added, and existing ones  adjusted. This penultimate stage in the level cap increase will usher in  large-scale changes while preserving balance in anticipation of the  impending final rise to level 99.</p>
<p>The test server will be launched as the testing and fine-tuning grounds  for new content being planned, and can be considered a realm wherein  adventurers can experience new features under development. More details  regarding the server will be made available in the near future.</li>
<li><strong>July – September 2011: Test Server to Go Live</strong><br />
In conjunction with the test server, subforums dedicated to hosting  player feedback will be established in the official forums, the two  combining to mark the birth of a new development cycle as outlined  below.</p>
<p>1)           Content under development<br />
2)           Content announced via the test server and official forums<br />
3)           Testing<br />
A)           Player testing and feedback<br />
B)           Testing by Development and QA teams<br />
4)           Fine-tuning<br />
Balancing and debugging based on the findings of step 3; test server updated<br />
(*Repeat from step 2)<br />
5)           Version update released</li>
</ul>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p><strong>October 2011 – March 2012</strong><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
With the introduction of the test server, we intend to shift from  alternating between major and minor patches to more frequent version  updates, each of which will host the latest fruit of the new development  and testing cycle.<br />
<img title="Name:  forum2_02.jpg Views: 36409 Size:  8.1 KB" src="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=58&amp;d=1302264665&amp;thumb=1" border="0" alt="Name:  forum2_02.jpg Views: 36409 Size:  8.1 KB" /><img title="Name:  forum2_01.jpg Views: 35881 Size:  7.1 KB" src="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=59&amp;d=1302264655&amp;thumb=1" border="0" alt="Name:  forum2_01.jpg Views: 35881 Size:  7.1 KB" /><a id="attachment60" rel="Lightbox_67616" href="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=60&amp;d=1302265400"><img title="Click image for larger version  Name:	forum2_03.jpg Views:	18248 Size:	21.1 KB ID:	60" src="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=60&amp;d=1302264678&amp;thumb=1" border="0" alt="Click image for larger version  Name:	forum2_03.jpg Views:	18248 Size:	21.1 KB ID:	60" /></a><a id="attachment61" rel="Lightbox_67616" href="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=61&amp;d=1302265405"><img title="Click image for larger version  Name:	forum2_04.jpg Views:	17698 Size:	16.2 KB ID:	61" src="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=61&amp;d=1302264685&amp;thumb=1" border="0" alt="Click image for larger version  Name:	forum2_04.jpg Views:	17698 Size:	16.2 KB ID:	61" /></a><img title="Name:  forum2_05.jpg Views: 33444 Size:  29.6 KB" src="http://forum.square-enix.com/ffxi/attachment.php?s=4f6af8c6e224fac6b2c2320e5891fa0c&amp;attachmentid=62&amp;d=1302264691&amp;thumb=1" border="0" alt="Name:  forum2_05.jpg Views: 33444 Size:  29.6 KB" /></p>
<ul>
<li>Version Update Highlights<br />
<blockquote>
<ul>
<li>Level cap increase to 99</li>
<li>New adventurer growth elements</li>
<li>Job adjustments</li>
<li>In-game systems:<br />
<blockquote>
<ul>
<li>Voidwatch parts 3 and 4</li>
<li>The Last Stand (name TBA)</li>
<li>Dungeon crawling (name TBA)</li>
<li>New battlefields</li>
<li>New Grounds of Valor areas</li>
<li>New treasure casket areas</li>
</ul>
</blockquote>
</li>
<li>Monster redistribution</li>
<li>Fellows adjustments and additions<br />
<blockquote>
<ul>
<li>Level cap increase (95 and 99)</li>
<li>New summonable areas</li>
</ul>
</blockquote>
</li>
<li>Crafting adjustments and additions<br />
<blockquote>
<ul>
<li>Synergy: recipes to augment existing gear</li>
<li>Synthesis: skill cap increase</li>
</ul>
</blockquote>
</li>
<li>Playability enhancements</li>
</ul>
</blockquote>
</li>
</ul>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>Please keep in mind that items featured in the roadmap and their  implementation schedule are subject to change. Further details about  these and other new content will be released as soon as they become  available, so stay tuned to the official channels.</p>
]]></content:encoded>
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		<title>FFXI Accounts: Multiple Servers Merging</title>
		<link>http://www.gametag.com/blog/2011/05/ffxi-accounts-multiple-servers/</link>
		<comments>http://www.gametag.com/blog/2011/05/ffxi-accounts-multiple-servers/#comments</comments>
		<pubDate>Wed, 04 May 2011 12:46:07 +0000</pubDate>
		<dc:creator>Tag Team</dc:creator>
				<category><![CDATA[Final Fantasy XI]]></category>
		<category><![CDATA[buy ffxi account]]></category>
		<category><![CDATA[buy ffxi accounts]]></category>
		<category><![CDATA[ffxi account]]></category>
		<category><![CDATA[FFXI Accounts]]></category>
		<category><![CDATA[ffxi merge]]></category>
		<category><![CDATA[ffxi migration]]></category>
		<category><![CDATA[ffxi server merge]]></category>

		<guid isPermaLink="false">http://www.gametag.com/blog/?p=278</guid>
		<description><![CDATA[This is rather old news but something that keeps being mentioned by our customers as they are confused on why some of the old servers are being displayed still under...]]></description>
			<content:encoded><![CDATA[<p>This is rather old news but something that keeps being mentioned by our customers as they are confused on why some of the old servers are being displayed still under the <a href="http://www.gametag.com">buy ffxi accounts</a> section.</p>
<p>Near the end of March 2011, FFXI did some server merges as the population of Final Fantasy XI and the total subscribers continue to decrease. Here is information on the servers that merged.</p>
<p>Ramuh -&gt; Bahamut<br />
Alexander -&gt; Shiva<br />
Titan -&gt; Phoenix<br />
Gilgamesh -&gt; Curbuncle<br />
Unicorn -&gt; Fenrir<br />
Ifrit -&gt; Odin<br />
Diabolos -&gt; Siren<br />
Caitsith -&gt; Ragnarok</p>
]]></content:encoded>
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		<title>FFXIV News: Account Races and Classes Revealed</title>
		<link>http://www.gametag.com/blog/2009/09/ffxiv-news-account-races-classes/</link>
		<comments>http://www.gametag.com/blog/2009/09/ffxiv-news-account-races-classes/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 10:35:29 +0000</pubDate>
		<dc:creator>Tag Team</dc:creator>
				<category><![CDATA[Final Fantasy XI]]></category>
		<category><![CDATA[Final Fantasy XIV]]></category>
		<category><![CDATA[ffxi account]]></category>
		<category><![CDATA[FFXI Accounts]]></category>
		<category><![CDATA[ffxiv account]]></category>
		<category><![CDATA[ffxiv accounts]]></category>

		<guid isPermaLink="false">http://www.gametag.com/blog/?p=188</guid>
		<description><![CDATA[Each race will look close in appearance to the races in Last Fantasy XI. Even the names of the races are like the ones found in ffxi when you play...]]></description>
			<content:encoded><![CDATA[<p>Each race will look close in appearance to the races in Last Fantasy XI.  Even the names of the races are like the ones found in ffxi when you play your <a href="http://www.gametag.com">ffxi accounts</a> : Hyuran, Lalafell, Elzen, Miqo&#8217;te, and Roegadyn.  The classes are also shown, each with its own subcategories : Fighter ( Archer and Swordsman ), Magician ( Enchanter and Magician ), Crafter ( Blacksmith and Cook ), and Gatherer ( Gardener and Fisherman ).  At the years&#8217;s E3 Expo, Square Enix commented FFIV will release sometime during 2010. </p>
<p>The little quantity of data surrounding Square Enix&#8217;s next MMO is shaping up nicely.  I welcome the team&#8217;s dramatic exit from the common experience point system, and perhaps that implies FFIV will be more action-oriented.  Also, the excess of latest information supports Colossally&#8217;s speculation the FFIV beta will start in September.  I hope all this is true, because a last Fantasy game hitting its initial release window would be an once-in-a-lifetime event to witness. </p>
<p>According to a statement made today by Snowstorm , StarCraft II : Wings of Freedom may not be prepared to launch by the end of 2009, but should be released in the initial half of 2010.   While this will not really be MMO stories, we all know Blizzard fans may have an interest in the update, particularly with BlizzCon right round the corner.  Also, it seems like work on the new Battle.net is causing the delay.  According to the post, &#8220;it has become clearer that it will take more time than anticipated to prepare the new Battle.net for the launch of the game.  The upgraded Battle.net is an essential part of the StarCraft II experience and may be an essential part of all of our games moving forward.&#8221;  You can read the full statement below. </p>
<p>“Today we claimed that StarCraft II : Wings of Freedom won&#8217;t be prepared for release by the end of 2009.  Over the last couple of weeks, it&#8217;s become clear that it&#8217;ll take more time than predicted to prepare the new Battle.net for the launch of the game.  The upgraded Battle.net is a vital component of the StarCraft II experience and should be an essential part of all our games moving forward. This additional development time will be critical to help us realize our vision for the service.”</p>
<p>“Our mission is to develop games that deliver a classic entertainment experience.” </p>
<p>“As a part of that commitment, we&#8217;ll always take as much time as wanted to make sure that our games and services meet the expectancies of our players and the standard for quality that we set for ourselves as developers. As we&#8217;re employed to make Battle.net the premier online gaming destination, we&#8217;ll also continue to shine and refine StarCraft II, and we&#8217;re looking forward to delivering a real-time system gaming experience deserving of the series&#8217; inheritance in the first part of 2010.” </p>
<p>As always we plan to to buy and sell <a href="http://www.gametag.com">ffxiv accounts</a>, <a href="http://www.gametag.com">ffxiv account</a>, and continue to sell numerous <a href="http://www.gametag.com">ffxi account</a> characters. </p>
]]></content:encoded>
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		<title>Misc News: Kids Today Playing More PC Games</title>
		<link>http://www.gametag.com/blog/2009/09/misc-news-kids-today-playing/</link>
		<comments>http://www.gametag.com/blog/2009/09/misc-news-kids-today-playing/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 20:14:09 +0000</pubDate>
		<dc:creator>Tag Team</dc:creator>
				<category><![CDATA[Misc: Fun News]]></category>
		<category><![CDATA[eve online accounts]]></category>
		<category><![CDATA[FFXI Accounts]]></category>
		<category><![CDATA[wow accounts]]></category>

		<guid isPermaLink="false">http://www.gametag.com/blog/?p=186</guid>
		<description><![CDATA[”Kids and Consumer Electronics II”, a new report release by the research firm NPD Group, refers to “kids” as children age 14 and under, reports that kids are more likely...]]></description>
			<content:encoded><![CDATA[<p>”Kids and Consumer Electronics II”, a new report release by the research firm NPD Group, refers to “kids” as children age 14 and under, reports that kids are more likely to have a PC over a television set.  The survey they conducted polled over 3,500 households of parents of age 25 or higher with children in their household’s ages 4-14 years of age.  The children in these homes surveyed were also more likely to own a video gaming console than their own television set as well.</p>
<p>The research also indicated that children ages between the ages of four and fourteen began using consumer electronic devices six months prior to the children of the same age group surveyed the year prior.  Handheld gaming devices of the portable sort showed significant growth in usage, and purchase intent with older children in particular.</p>
<p>“Any business that markets or sells products to kids needs to be aware of the role of these CE devices in their lives,” said Anita Frazier, industry analyst, The NPD Group. “Today’s kids are digital natives, whose activities are fundamentally different than previous generations, making the information within this report critical for more effective product development and marketing strategies.” </p>
<p>Today’s kids are digital natives whose activities are fundamentally different than previous generations, making the information within this report critical for more effective product development and marketing strategies, “ said gaming industry analyst for NPD Group, Anita Frazier.    “Any business that markets or sells products to kids needs to be aware of the role of these CE devices in their lives.”</p>
<p>In the NPD Group report, it rated the top personally owned by children products, reported by the households surveyed, were as follows:</p>
<p>1.40% owned video game systems<br />
2. +40% owned CD players<br />
3.31% owned television sets</p>
<p>Household owned personal electronics we highest for a personal computer (PC) at 94%.  90% of households with children ages 4 to 14 in the home offered that 90% owned DVD players with their televisions. Household owned televisions were also ranked highly in the report, at just below 90 percent.</p>
<p>For those who are interested in joining the fun, check our selection of <a href="http://www.gametag.com">wow accounts</a>, <a href="http://www.gametag.com">ffxi accounts</a>, and <a href="http://www.gametag.com">eve online accounts</a> ready to be sold. </p>
]]></content:encoded>
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		<title>FFXIV News: Recent Updates On FFXI &amp; FFXIV Accounts</title>
		<link>http://www.gametag.com/blog/2009/09/ffxiv-news-updates-ffxi-ffxiv/</link>
		<comments>http://www.gametag.com/blog/2009/09/ffxiv-news-updates-ffxi-ffxiv/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 20:50:50 +0000</pubDate>
		<dc:creator>Tag Team</dc:creator>
				<category><![CDATA[Final Fantasy XI]]></category>
		<category><![CDATA[Final Fantasy XIV]]></category>
		<category><![CDATA[ffxi account]]></category>
		<category><![CDATA[FFXI Accounts]]></category>
		<category><![CDATA[ffxiv account]]></category>
		<category><![CDATA[ffxiv accounts]]></category>

		<guid isPermaLink="false">http://www.gametag.com/blog/?p=180</guid>
		<description><![CDATA[At E3, developers for Final Fantasy XIV stated that more than creating a bigger and better MMO, they wished to create a bigger and better &#8220;Final Fantasy.&#8221;  They said this...]]></description>
			<content:encoded><![CDATA[<p>At E3, developers for Final Fantasy XIV stated that more than creating a bigger and better MMO, they wished to create a bigger and better &#8220;Final Fantasy.&#8221;  They said this new generation of technology will give them the opportunity to represent the Final Fantasy series more accurately than ever before.  What does that mean though?</p>
<p>We&#8217;ve got the wildly glorified Last Fantasy XIII, which is the first numbered entry on the Playstation three. It is positively going to bump the series ( and the hardware ) to new technological heights. On the other hand, The four Light Soldiers : Last Fantasy Gaiden for the Nintendo DS looks to be a total leap into the past.  Both games are being designed using &#8220;Crystal Tools.&#8221;  This is a set of development tools created by Square Enix to allow for maximum control over the process of creating a game.</p>
<p>There will be advances in customization and flexible. Apparently, this can make for an allowance for a much wider range of characters ( facial expressions, hair styles, body types ) and monsters ( for those tired of crab hunting ). </p>
<p>The battle system is another massive puzzle of Last Fantasy XIV.  Developers of Last Fantasy XIII stated in this week&#8217;s Famitsu that magic and special attacks will be extraordinarily explosive and flashy. Taking a look at the scenes from the trailer for Last Final Fantasy XIV, we&#8217;ve got an enormous clash taking place on top of a ship and a very strong battle in the sky between flying didgeridoos. </p>
<p>It seems like there&#8217;ll be plenty of action with <a href="http://www.gametag.com">ffxiv accounts</a>. But if this is the case, Square Enix wants to execute much more control for Computer users to cut back the load on their machines in order to reach a quicker refresh rate. Another alternative way Last Fantasy XIII is breaking away from the conventional is thru combat. Two of the main characters were featured this week, one battling with a boomerang, and the other with fishing wire. </p>
<p>Apparently, there&#8217;s going to be more method concerning something that sounds like what last ffxiv (<a href="http://www.gametag.com">ffxiv account</a>) developers expounded about the vision for their MMO at EIII. They voiced their need to make combat more intellectual. </p>
<p>The expansion of each personality would be tied to the player&#8217;s weapon of choice. Now, in Last Fantasy XIII, the main personality Hope, who uses a boomerang, fights by amassing damage with multiple strikes. While Vanilla, supplied with fishing wire, hooks multiple lines into the enemy for enormous damage. Engaging, to say the least. </p>
<p>In Last Fantasy XI, you essentially just get to slap the enemy regardless of what the choice of weapon. Will your <a href="http://www.gametag.com">ffxi accounts</a> afford the player this level of variety when controlling the actions of their personality in battle? </p>
<p>One other thing we all know about Last Fantasy XIII is that it&#8217;ll be a single-player experience. It&#8217;ll be an RPG thru and thru, with a long, engaging story. Developers for Last Fantasy XIV have also been clear that Last Fantasy XIV will supply much tougher solo play and be much more story-driven, like the Chains of Promathia growth for Last Fantasy XI. </p>
<p>However, there was heaps of talk lately about MMO-addiction and the way internet games can eat into private lives because of the enormous period of time that’s requied from their players. Will an MMO that&#8217;s story-driven need plenty of time to get the full experience and be pleased with the story? </p>
<p>Precisely how solo-friendly Last Fantasy XIV will be is not known, but we will be able to be sure Square Enix will wish to avoid some of the negative press it has received, both in Japan and abroad.  Negative press about players&#8217; lives being adversely impacted by Last Fantasy XI. </p>
<p>Now, on the flip side of the final Fantasy coin, we have got the impending DS title, The 4 Light Soldiers : Final Fantasy Gaiden. One glance at the screenshots, and you can tell this is meant to be a game that reaches back to the roots of Last Fantasy. There is a four personality party of &#8220;Light Warriors.&#8221; The game employs a job system and comes complete with wonderful lil&#8217; costumes for every one. These costumes that represent roles, dubbed &#8220;Artifact Armor&#8221; in Last Fantasy XI, have been a favorite among players, though.</p>
<p>Per Last Fantasy XIV, we have seen a glance of what could be Black Mage Artifact Armor in the suggested art wall decoration, but their inclusion hasn&#8217;t been confirmed. While Last Fantasy Gaiden seems to keep the custom of job explicit costumes alive, there&#8217;s also a marked change in style. We haven&#8217;t seen a lot of the Last Fantasy XIV clothing, so one has to wonder if they&#8217;re going to make some creative alterations to what we are familiar with. </p>
<p>Some players have moaned the races are too like Last Fantasy XI and it makes the new MMO feel just like kind of a rehash. Would recycling Artifact Armor styles also generate criticism? Or, would the lack of the final Fantasy fashion we are so used to be even worse? </p>
<p>This week&#8217;s Famitsu also gave a glance of a &#8220;Crown&#8221; system which will permit Last Fantasy Gaiden players to switch roles. Developers for Last Fantasy XIV have also shown their interest in maintaining a job system of some type. While they wish to vary from the final Fantasy XI job system, they want to keep the flexibility it provided. It might be that changing a chunk of gear ,eg the weapons claimed to be so integral to one&#8217;s expansion, could make possible the changing of one&#8217;s job. </p>
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		<title>WoW News: MMO&#8217;s Make Over 1 Billion Annually On Subscriptions</title>
		<link>http://www.gametag.com/blog/2009/08/wow-news-mmos-1-billion-annually/</link>
		<comments>http://www.gametag.com/blog/2009/08/wow-news-mmos-1-billion-annually/#comments</comments>
		<pubDate>Sun, 23 Aug 2009 11:39:07 +0000</pubDate>
		<dc:creator>Tag Team</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[FFXI Accounts]]></category>
		<category><![CDATA[lineage 2 accounts]]></category>
		<category><![CDATA[mmo revenue]]></category>
		<category><![CDATA[wow accounts]]></category>

		<guid isPermaLink="false">http://www.gametag.com/blog/?p=152</guid>
		<description><![CDATA[The NPD Group concluded it’s first ever online game subscription tracking report.  The report covered the period beginning October of 2007 through March of 2008.  The data encompassed MMO, console...]]></description>
			<content:encoded><![CDATA[<p>The NPD Group concluded it’s first ever online game subscription tracking report.  The report covered the period beginning October of 2007 through March of 2008.  The data encompassed MMO, console and casual titles; collectively they contributed over $1 billion annually to the U.S. gaming industry alone.</p>
<p>The NPD Group calculated these results by taking the monthly averages it had estimated from a newly compiled gamer panel for Q4 2007 and Q1 2008, respectively $94.3 million and $80.1 million, and multiplying the average of those two by 12 to get the annualized equivalent.<br />
The figures were calculated by utilizing the a monthly average from the gamer panel.  The gamer panel reported quarterly earnings in the fourth quarter of 2007 which was $94.3 million, and the earnings reported for the first quarter of 2008 which was $80.1 million.  They combined the figures and multiplied the average of those two by 12 to determine the annual total.</p>
<p>Anita Frazier from the NPD Group said, “: &#8220;Now that NPD can estimate the value of the subscription market, it&#8217;s clear that there is a sizable chunk of revenue being generated by PC gaming beyond what is reflected in retail sales.&#8221;</p>
<p>Other findings reported were that more than 11 million North American gamers pay for monthly subscriptions to online gaming companies.  The report showed a 9% increase from the fourth quarter of 2007 to the first quarter of 2008.</p>
<p>The NPD Group also listed its own estimates of the top 5 rankings for MMOs and gaming subscription (largely casual) websites during the Q4 2007 to Q1 2008 period.<br />
Listed are the findings of the top 5 game subscriptions in order of revenue generated as follows:</p>
<p>MMO/PC Game Subscribers:</p>
<p>1. World of Warcraft<br />
2. RuneScape<br />
3. Lord of the Rings Online<br />
4. Final Fantasy XI<br />
5. City of Heroes</p>
<p>Gaming Website Subscribers:</p>
<p>1. Pogo.com<br />
2. Realarcade.com<br />
3. Bigfishgames.com<br />
4. Gametap.com<br />
5. Disney.com</p>
<p>The spokeswoman from NPD Group was quoted as saying: &#8220;By contrasting the demographics of MMO players against those of gaming website players, the broad appeal of PC gaming is clearly evident. While the majority of gaming website players are females over the age of 35, MMOG players are largely males under the age of 35. The variety of content available to play games on the PC clearly can draw a diverse audience.&#8221;</p>
<p>These games allow you to access and purchase <a href="http://www.gametag.com">wow accounts</a>, <a href="http://www.gametag.com">ffxi accounts,</a> and <a href="http://www.gametag.com">lineage 2 accounts</a> directly from GameTag.</p>
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		<title>RMT News: Definition for Virtual Economy</title>
		<link>http://www.gametag.com/blog/2009/08/rmt-news-definition-virtual-economy/</link>
		<comments>http://www.gametag.com/blog/2009/08/rmt-news-definition-virtual-economy/#comments</comments>
		<pubDate>Sun, 23 Aug 2009 01:33:37 +0000</pubDate>
		<dc:creator>Tag Team</dc:creator>
				<category><![CDATA[Misc: RMT]]></category>
		<category><![CDATA[Definition Virtual Economy]]></category>
		<category><![CDATA[everquest accounts]]></category>
		<category><![CDATA[FFXI Accounts]]></category>
		<category><![CDATA[wow accounts]]></category>

		<guid isPermaLink="false">http://www.gametag.com/blog/?p=149</guid>
		<description><![CDATA[A virtual economy is sometimes used interchangeably with the term synthetic economy. A virtual economy is an emergent economy existing in a virtually persistent world.  This usually contains the exchanging...]]></description>
			<content:encoded><![CDATA[<p>A virtual economy is sometimes used interchangeably with the term synthetic economy. A virtual economy is an emergent economy existing in a virtually persistent world.  This usually contains the exchanging virtual goods for virtual payment of some form and is used in the context of an Internet or online game. People or characters who enter these virtual economies for predominately do so for recreation and entertainment.  This being the case, virtual economies lack the aspects of a real economy.  For instance, real economies are not considered to be &#8220;fun.&#8221;</p>
<p>Players or characters in a virtual reality have no need for the driving forces that are the basis for real economies.  Characters have no need for employment for wages as they do not have any physical needs.  Virtual people need not purchase food, clothing, shelter, not health care, as they have no biological needs at all. This is not to say that some people do interact with virtual economies for &#8220;real&#8221; economic benefit.</p>
<p>Straight from wikipedia for those who need some clarification of the virtual world. Our website offers secure buying and trading of <a href="http://www.gametag.com">wow accounts</a>, <a href="http://www.gametag.com">ffxi accounts</a>, <a href="http://www.gametag.com">everquest accounts</a>, and other great sources of MMO characters for over 15+ games.</p>
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		<title>FFXIV News: PlayOnline Account System Discontinued</title>
		<link>http://www.gametag.com/blog/2009/08/ffxiv-news-playonline-account/</link>
		<comments>http://www.gametag.com/blog/2009/08/ffxiv-news-playonline-account/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 00:48:15 +0000</pubDate>
		<dc:creator>Tag Team</dc:creator>
				<category><![CDATA[Final Fantasy XI]]></category>
		<category><![CDATA[Final Fantasy XIV]]></category>
		<category><![CDATA[ffxi account]]></category>
		<category><![CDATA[FFXI Accounts]]></category>
		<category><![CDATA[ffxi character]]></category>
		<category><![CDATA[ffxi characters]]></category>
		<category><![CDATA[fxiv account]]></category>
		<category><![CDATA[fxiv accounts]]></category>

		<guid isPermaLink="false">http://www.gametag.com/blog/?p=121</guid>
		<description><![CDATA[GENERAL FFXI works on a monthly payment basis that operates through PlayOnline when you access your ffxi accounts. Final Fantasy XIV will not be using PlayOnline, but it will be...]]></description>
			<content:encoded><![CDATA[<p><strong>GENERAL</strong><br />
FFXI works on a monthly payment basis that operates through PlayOnline when you access your <a href="http://www.gametag.com">ffxi accounts</a>. Final Fantasy XIV will not be using PlayOnline, but it will be using the recently established Square Enix Member Accounts and Security Tokens.</p>
<p>The developers plan on having a different system altogether with Final Fantasy 14, opting for a more versatile plan. They plan to process payments on a 30-day cycle, allowing the less serious gamers to stop paying more easily.</p>
<p>Final Fantasy 11 players will recognize the frustrations behind the current billing cycle and how the registration servers go off for a few days every month in order to process payments. This leads players being unable to activate or deactivate their <a href="http://www.gametag.com">ffxi characters</a> as well as edit billing information. So, in the event you&#8217;ve changed cards and forgot to change it, you&#8217;d be locked out of the game for a few days. The development team insists that with this new billing method, this won&#8217;t be a problem anymore.</p>
<p>All I have to say is thank you because the PlayOnline system was awful and one of the things that ruined the game all together. Accessing your <a href="http://www.gametag.com">FFXI account</a> should be a simple step process, and PlayOnline did none of that!</p>
<p>Rest assured, we will be offering <a href="http://www.gametag.com">FFXIV accounts</a> as soon as the game beta launches!</p>
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		<title>FFXI FAQ: Problems Subscribing or Accessing Your New FFXI Account</title>
		<link>http://www.gametag.com/blog/2009/07/problems-accessing-membership/</link>
		<comments>http://www.gametag.com/blog/2009/07/problems-accessing-membership/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 18:43:41 +0000</pubDate>
		<dc:creator>Tag Team</dc:creator>
				<category><![CDATA[Final Fantasy XI]]></category>
		<category><![CDATA[GameTag: FAQ]]></category>
		<category><![CDATA[buy ffxi accounts]]></category>
		<category><![CDATA[ffxi account]]></category>
		<category><![CDATA[FFXI Accounts]]></category>
		<category><![CDATA[final fantasy xi account]]></category>
		<category><![CDATA[final fantasy xi accounts]]></category>

		<guid isPermaLink="false">http://www.gametag.com/blog/?p=27</guid>
		<description><![CDATA[Read this before you purchase a FFXI account! Compatibility with your XBOX 360, PS2, and PC. When you buy FFXI accounts directly from us, you must make sure that the...]]></description>
			<content:encoded><![CDATA[<p><em>Read this before you purchase a FFXI account!</em></p>
<p><strong>Compatibility with your XBOX 360, PS2, and PC.</strong><br />
When you <a href="http://www.gametag.com">buy FFXI accounts</a> directly from us, you must make sure that the <a href="http://www.gametag.com">ffxi account</a> you are purchasing is compatible with your system you plan to play on. Final Fantasy XI currently is compatible to play on your </p>
<p>1). XBOX 360<br />
2). PS2<br />
3). PC</p>
<p><strong>Three Versions of Final Fantasy on Your PC (USA, Europe, Japan)</strong><br />
If you play your ffxi account on your PC, there are 3 different versions of Final Fantasy</p>
<p>1). United States: All countries in North America, Australia, Singapore use this version<br />
2). Europe: All countries in Europe<br />
3). Japan: Most Asian countries.</p>
<p>Before you purchase a FFXI account from us, check the version that is compatible with the account by clicking on our &#8220;profile&#8221; details it should say what version it accepts in the details box with all the information about the Final Fantasy XI Account. See below for more details.</p>
<p><strong>Required to download USA Version of Final Fantasy XI</strong><br />
Version Of Final Fantasy XI: PC &#8211; USA Version<br />
Not required to download anything if you play on XBOX, or PS2</p>
<p><strong>Required to download Europe Version of Final Fantasy XI</strong><br />
Version Of Final Fantasy XI: PC &#8211; Europe Version<br />
Not required to download anything if you play on XBOX, or PS2</p>
<p><strong>Required to download Japan Version of Final Fantasy XI</strong><br />
Version Of Final Fantasy XI: PC &#8211; Japan Version<br />
Not required to download anything if you play on XBOX, or PS2</p>
<p>No additional downloads are required if you purchase a version that is on XBOX or PS2. If you do run into problems playing <a href="http://www.gametag.com">FFXI accounts</a> on your XBOX, please see this link for more information </p>
<p><a href="http://www.gametag.com/blog/2009/07/how-to-play-your-ffxi-account-on-the-xbox-console/">http://www.gametag.com/blog/2009/07/how-to-play-your-ffxi-account-on-the-xbox-console/</a></p>
<p>You are not required to download anything if you play your FFXI account on your PlayStation 2.</p>
<p><strong>I cannot access my membership, add my credit card, or subscribe to FFXI</strong><br />
After you purchase a <a href="http://www.gametag.com">Final Fantasy XI Account</a> from us, you may have a problem trying to login to change information in your membership section in PlayOnline. This is because you purchased a FFXI account with a different FFXI version (example you purchased an Europe version when you are currently accessing an USA version). In order to fix this, you will need to download a different version which can be run as a second application on your desktop (it will not overwrite your US version). </p>
<p><strong>DOWNLOAD USA VERSION</strong><br />
<a href="http://www.playonline.com/ff11us/download/media/vista01.html">http://www.playonline.com/ff11us/download/media/vista01.html</a></p>
<p><strong>DOWNLOAD EUROPE VERSION</strong><br />
<a href="http://www.playonline.com/ff11eu/download/media/vista01.html?pageID=media">http://www.playonline.com/ff11eu/download/media/vista01.html?pageID=media</a></p>
<p><strong>I have Vista, and cannot load PlayOnline</strong><br />
A recent update done in 2007 will allow you to play PlayOnline on Vista.</p>
<p><strong>DOWNLOAD USA VERSION</strong><br />
<a href="http://www.playonline.com/ff11us/download/media/vista01.html">http://www.playonline.com/ff11us/download/media/vista01.html</a></p>
<p><strong>DOWNLOAD EUROPE VERSION</strong><br />
<a href="http://www.playonline.com/ff11eu/download/media/vista01.html?pageID=media">http://www.playonline.com/ff11eu/download/media/vista01.html?pageID=media</a></p>
<p>This should solve all your problems with Final Fantasy XI. If you run into more problems, feel free to contact our support via email for additional assistance. </p>
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		<title>FFXI FAQ: FFXI Account World Transfer Service (Server to Server)</title>
		<link>http://www.gametag.com/blog/2009/07/world-transfer-ffxi-accounts-service-server-to-server/</link>
		<comments>http://www.gametag.com/blog/2009/07/world-transfer-ffxi-accounts-service-server-to-server/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 09:52:49 +0000</pubDate>
		<dc:creator>Tag Team</dc:creator>
				<category><![CDATA[Final Fantasy XI]]></category>
		<category><![CDATA[GameTag: FAQ]]></category>
		<category><![CDATA[ffxi account]]></category>
		<category><![CDATA[FFXI Accounts]]></category>
		<category><![CDATA[ffxi characters]]></category>

		<guid isPermaLink="false">http://www.gametag.com/blog/?p=24</guid>
		<description><![CDATA[What is world transfer? Final fantasy allows you to transfer a character from server to server. The feature is called &#8220;world transfer&#8221; which allows you to take a character putting...]]></description>
			<content:encoded><![CDATA[<p><strong>What is world transfer?</strong><br />
Final fantasy allows you to transfer a character from server to server. The feature is called &#8220;world transfer&#8221; which allows you to take a character putting all their equipment, items, job levels, and skills, from their current world to another of your choosing. Now you can enjoy <a href="http://www.gametag.com">FFXI accounts</a> in any open world in final fantasy.</p>
<p><strong>How does it work?</strong><br />
Final fantasy 11 requires an one-time fee of $25 for a single world transfer. With the purchase of the world transfer, you may simultaneously transfer any and all <a href="http://www.gametag.com">ffxi characters</a> that you have on a content ID for your PlayOnline accounts. The maximum amount of characters you can transfer his 16 total to any different world than ffxi. All it takes is accessing the world transfer option which is under the optional services purchased when accessing playonline and then when logged in. See below for full details.</p>
<p><strong>Step by Step details</strong><br />
In order to transfer, the step-by-step procedure is located below.</p>
<p><strong>1).</strong> Choose the service and support option from your play online main menu and proceed to the membership.<br />
<strong>2).</strong> Choose purchase optional services from the menu<br />
<strong>3).</strong> Choose the optional service world transfer and then select next.<br />
<strong>4).</strong> Read through a note regarding world transfers. Check and then agree to the above and begin procedures. The next thing you need to do is select next if you agree to the displayed information.<br />
<strong>5). </strong>Confirm your characters names and their current worlds, then select the world you would like to transfer to and then click next. Please note you can transfer up to 16 characters at this point.<br />
<strong>6).</strong> Now it is time to purchase a world transfer. Information regarding characters involved in your world transfer will be displayed on the screen. Confirm that there are no mistakes in the characters names, their current worlds, or the world they will be transferred to before proceeding. If there are no mistakes go ahead and select purchase and continue.<br />
<strong>7).</strong> Once the procedures have been properly completed the character names and the worlds that they will be transferred to will be displayed on the screen. At this point, the world transfer is now complete, and you may log in to ffxi account and start playing in your new world.<br />
<strong>8). </strong>Enjoy your <a href="http://www.gametag.com">FFXI account</a>, and have a safe journey.</p>
<p>Please note, the ability to get a free character name change can be done in this process by selecting a name that is already taken on that existing server. How you do this is go to that server creating new character before you transfer, and then create character. When you go about changing servers, that name will already be taken so by the time you complete your world transfer, you will have to choose a new name as the name has already been taken on that server.</p>
<p>Any other questions reference to the final fantasy website as they provide more detailed information including pictures and other resources.</p>
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